THE PIZZA CONNECTION
134 Years. 6 Eras. Your Bloodline.
"La mafia non esiste (Except maybe in Games)."
The Pitch
Build criminal empire across 134 years.
1890 Sicily with nothing. 2025 with everything. Or prison. Or dead. Or worse.
420 playable characters. Your bloodline determines everything.
19 arcade minigames. Horse-cart bootlegging to digital heists. Neo Geo beat-'em-up. Stealth. Market manipulation. Assassination galleries.
6 historical eras. Prohibition. Golden Age. RICO. Modern digital underworld.
Sierra-style consequences. Wrong choice = game over. Learn by dying.
iOS. Android. Desktop. Web.
Interactive descent into world that operates by its own twisted code.
From Crazy Don Subrizi's Desk
Writer first. Developer second.
Love letter to authentic mafia world Ă classic era computer gaming.
Sierra-style gallows humor. Today's capo is tomorrow's concrete foundation. Choices echo through generations. Every path has a price.
Available now: iOS, Android, Desktop, Web.
FAMILY BUSINESS
"Some men make their fortune with stocks. Others with tech. The smart ones? Make big moves in silence."
DUAL METER SYSTEM
Heat Meter: 5-tier progression from Clean to Most Wanted
- Location-specific heat tracking for strategic movement
- Visual effects intensify as meters reach critical thresholds
Respect Meter: From Nobody to Godfather tier progression
- Your standing in the underworld hierarchy
- Opens doors... or closes them permanently
BOSS MOOD SYSTEM
Your capo's temperament ranges from blood-boiling Furious (where you'll earn table scraps at 0.5Ă rewards) to suspicious Generosity (1.2Ă rewards with strings always attached).
His mood doesn't just affect your pocketâit determines whether you're attending a baptism or becoming fish food.
- Dynamic character reactions based on current mood state
- Boss Mood impacts everything from respect gain to mission opportunities
CREW MANAGEMENT
- Recruit specialists whose loyalty lasts as long as their envelopes stay fat
- Each brings unique abilities to your outfitâuntil they're offered more to forget them
- Territory assignment with attribute bonuses
- Loyalty system with potential betrayals
CORE ATTRIBUTES
FISTS (10-100)
Because sometimes diplomacy requires five knuckle-based negotiators. Controls physical prowess, combat effectiveness, and intimidation tactics.
- Enhances combat minigames like Da Collector
- Determines territory defense success rate
- Affects physical task outcomes
BRAINS (10-100)
The muscle gets respect, but the brains get rich. Controls strategy, business operations, and money laundering efficiency.
- Critical for Clean Hands money laundering
- Improves stealth and planning in minigames
- Essential for complex legal defenses
GUTS (10-100)
When the heat's on, most fold. You don't. Controls courage, risk tolerance, and resilience under pressure.
- Crucial for high-risk, high-reward operations
- Affects Steel Nerves intimidation success
- Determines prison survival chances
HEART (10-100)
Loyalty isn't just sentimentalâit's survival. Controls crew management, charm operations, and family dynamics.
- Enhances Good Deeds heat reduction
- Improves crew loyalty and recruitment
- Critical for family-based story events
FIVE HISTORICAL ERAS
FOUNDING ERA (1890-1920)
Old World values meet New World streets. Blood ties are everything when you have nothing else.
- HEART-focused skill checks
- Journey from Sicilian lemon groves to Little Italy
- Immigrant protection rackets
PROHIBITION ERA (1920-1933)
When America went dry, the smart ones got wet.
- FISTS-focused gameplay
- Explosive territory expansion
- Political corruption in a world of speakeasies
GOLDEN ERA (1933-1960)
The height of respectability with blood-soaked foundations.
- Balance legitimate business with criminal operations
- Expand from Havana casinos to Vegas empires
- Political manipulation at its peak
DARK ERA (1960-1990)
Federal pressure mounts. Rats become more dangerous than badges.